Weekly Lecture – Metaphors and Fun
- Interaction flow = conversation between system and user
- action – reaction/ input – output/ feedback – attention – status
- Behaviour (Action & reaction) vs. Technology (Input & output)
Light | Sound | Motion |
Brightness | Pitch | Speed |
Flash | Melody | Violent |
Harsh | Rhythmic | Vibrate |
Sequence | Beat | Sudden |
Blink | Loud | Rhythmic |
- Physical manipulation (how it is used) ➝ Spatial context (body action in context) ➝ Embedded/embodied (Behaviour) ➝ Metaphorical (Making sense)
- Metaphors (Figure of speech/ figurative expression/ allegory/ word picture/ symbolic representation)
Interaction can be made fun with unexpected feedback (feedback – attention – status)
Weekly Readings Analysis
Arduino Tutorial Tasks (Experimental)
Task 1 – Switch Case
Task 2 – Analogue Input and Serial Plotter
Task 2 had us setting up a single cable that was only connected at one end in a analogue input (A0). By touching this cable with a finger, we were using ourselves as ethe conductor and we were able to see that cable work as a potentiometer. The data was displayed using the serial plotter.